#include "Define.h"
const float Define::GRAVYTY = -10.0f;
const float Define::PTM_RATIO = 32.0f;

const float Define::BODY_DENSITY = 1.f;
const float Define::BODY_FRICTION = 0.f;
const float Define::BODY_RESTITUTION = 1.f;

const float Define::DEG_TO_RAD = 0.0174532925199432957f;

const float Define::RAD_TO_DEG = 57.295779513082320876f;

const int Define::SCREEN_HEIGHT = 720;

const int Define::SCREEN_WIDTH = 1280;
